These days, compact cameras are struggling against smartphones which have become people’s everyday cameras – always at hand. By the way, we cover our favorite smartphones in another guide.
Compacts cameras are starting to loose their appeal, to such an extent that manufacturers of these types of cameras are constantly offering ever larger sensors in order to compete with reflex cameras. These professional compact cameras are perhaps the right answer to competing with smartphones since they easily fit in your pocket. They are often the ideal secondary camera for highly mobile reflex camera owners. And if you have no need for the other features of a very expensive smartphone, a conventional compact camera might be right for you.
As Morpheus explained to Neo “The body cannot live without the mind”. He could just as easily have said that “The PC is nothing without the monitor”. And he would have been right to say it! Indeed, the monitor is the PC’s most essential component (for portable gaming computers or for any other type) and the one that allows you to experience different emotions whether by viewing family photos, watching a movie or playing a game. While, in general, LCD technology introduced improved visual comfort compared to CRT displays – the kind used in the 1990s – choosing a specific monitor is something which needs to be done wisely because the diversity of available displays is increasing all the time, something which can be a source of confusion for uninformed users.
In fact, over the last three years, there have been many innovations. First of all, QHD displays which have a resolution four times superior to the base HD resolution (1280 x 720 pixels) – some 2560 x 1440 pixels – are becoming increasingly popular – at a moment when 4K resolution displays (3840 x 2160 pixels) are making their way into the market. What’s more, 21:9 format displays are beginning to be built by manufacturers; this ratio is complementary to the traditional 16:10 and 16:9 ratios. Lastly, many new technologies have recently been introduced (144 Hz, G-Sync, ULMB, etc.), all of which aim to improve the fluidity and clarity of video animations.
While buying the camera itself and especially afterwards, it is often difficult to know exactly what to do when considering buying a lens. What do all of those technical characteristics mean? What is the best lens to suit your budget? What type of lens do you actually need? What is a fixed focal length lens? Basically, you probably have thousands of questions and I will try my best in this article to answer some of them.
This is actually an ideal moment for me to do this since two of my friends asked me for advice last week regarding photographic equipment, and I myself bought a new lens (which I will undoubtedly speak about in detail once I have had enough time to play around with it ).
When thinking about what graphics card and monitor to buy, there are more factors to consider than pure performance. That’s because no matter how many FPS your graphics card can spit out, if it doesn’t sync up with your monitor you might notice some tearing or lagging even at stable framerates. In this article we summarized how G-Sync and Freesync combat this problem.
What Is Tearing and How Does It Happen?
You’ve probably all seen it before if you’ve played PC games. Some notice it more than others but fact is, it happens almost all the time. Tearing describes what occurs when the GPU and monitor aren’t properly synchronized. This manifests itself with the monitor not always receiving one frame at a time, but sometimes even two or more, causing a noticeable “tear” in the image whenever it happens.
To a certain degree, Vertical Sync (or VSync) can reduce this artifact. With VSync activated, the monitor puts a cap on the refresh rate. If, for example, your monitor supports a maximum of 60Hz (60 FPS) while your GPU could happily crank out 160 FPS, VSync puts a cap on the framerate and limits it to 60 FPS. In the real world however, this doesn’t always work as desired. Another drawback is that if your graphics card can’t achieve 60 FPS in a certain game your display will have to “wait” for new frames o display. This causes lag and stuttering even though it should theoretically run t 50 FPS. VSync also increases input-lag which can become especially annoying in fast-paces shooters or E-Sports in general.